Time to Run: a tale from Chronos
Ren and three other contenders enter a ceremonial race deep within the forests of Curro, on the far edges of Chronos – where the islands grow wilder, and the rules feel… older.
Ren has never been one to play by the rules – but this time, breaking them might not be enough. If there’s any chance of reaching the end, it won’t be through speed alone — it will be by learning to trust someone else.
Ren
Fast, reckless, and just clever enough to get away with it, he’s built a reputation on instincts and improvisation rather than discipline. Rules, plans, consequences — those tend to catch up later. And they usually do.
Korr
Korr is everything Ren is not: calm, precise, and bound by rules he actually respects. Raised within the Temple of Time, he’s learned to observe, to interpret, and to trust that everything follows a pattern. Until, for the first time, it doesn’t.
Curro island
A small, isolated island on the edge of Chronos – quiet, self-contained, and shaped by traditions that feel older than the people who follow them.
The Contenders
Among the other contenders are Bao, the crowd’s favorite and reigning star, known for his overwhelming strength and explosive presence; Zisel, a deadly assassin who moves with quiet precision and calculated intent; and Joro, a silent, almost weightless runner whose speed feels less like motion and more like disappearance.
The World of Chronos
The world of Chronos has been in the making for years. It started as a collection of unfinished stories—fragments written across different islands, characters, and ideas that kept evolving faster than they could be completed. As new concepts replaced old ones, nothing ever quite reached the end, but the world itself kept growing, piece by piece.
Later, Chronos found a new form. What began as writing turned into small game prototypes, tabletop-style adventures with friends, and countless retellings of the same world from different angles. Over time, it became clear that the only way forward was to start small – to take one idea and actually finish it. Time to Run is that beginning: a focused story set within a much larger world, shaped by years of imagination, iteration, and just enough persistence to finally see it through.
Here are some cool people who are helping me with this project: